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Journey to work » Devlog
Marshall:
Level3有时候找不到角色,和树太像了。颜色饱和度太高,看久了眼睛疼。
Alpaca_King:
感觉还行,但是有两个问题:
1.出口的门有混淆,两个材质一样的门不清楚哪个是对的,玩家会失去目标感。
2.地上的标志具有一定的误导性,会让玩家没有安全感。
还有以我残躯化烈火结局有吗,我不知道拿着炸弹在哪里触发
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Journey to work
Adventure with doors on the way to work!
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